As mentioned in the statement we’ll do public early release.
We’re not gonna spend years on making the entire game and adding all the features we want because that’s just impossible with this existing community.
At the start it’s gonna be extremely basic with probably just a few powerups.
As mentioned in the statement we’ll also be able to add content much quicker.
Since we’re gonna be with 4 developers at that point, a game designer and ui/ux designer it’s gonna be much faster.
Right now we’re only with 2 developers and we have to do all the side tasks too such as design, community management and some times even making placeholder art that looks somewhat decent.
We’ll be able to focus on programming completely for the new game which means more features much faster.
A lot of the powerups in the megathread will still be implemented but I doubt we’re gonna add much of those at the start.
It’s probably gonna be of similar priority as CF3 (teams will have higher prio this time most likely ;))