Maybe better solution would be using directly standalone game, which will have ALWAYS better performance.
Yes, there will be a need of figuring out, how to compile for win, linux and macosx.
Still: I bet, majority of people has their own computer.
Want to play on the go? Youf you have laptop, why not.
Honestly, when and where do you play on public computer, where you don’t have chance to install client?
- Public Library? - yes, but I bet that if you visit public library, definitely not because want play CF…
- In school? - You are supposed to pay attention kid, not play CF!!!
- Friends computer? - He will be able to install it …
Now you can say one thing:
Installation process might be complicated for some people, whose skills are limited to powering on the computer ond opening browser …
Yep, but there are solutions:
Here, as a reference, I will add this project:
It uses one click installation. You click, it only shows splash screen with progress bar, and do all the work. Not so much ideal for It advanced users, who want to bee able choose location or so, but for majority … ideal.
You can also say: How about limited accounts, that cannot install?
You can install to Appdata, as some programs (including this) do… simple